Software engineer & CG generalist with 5+ years of programming experience, specializing in creating unique, beautiful, and functional interactive graphics experiences and solutions.
These have materialized as AR and VR games, computer vision apps, procedurally generated worlds, tailored UI/UX interfaces, and more.
Currently a tech art intern on the Pokémon GO team at Scopely (previously Niantic, Inc). Graduated from UPenn with an MSE in Computer Graphics and Game Technology in May 2025.